I found a new plugin for Blender called Fluent 2.0 and wanted to learn how to use it as it was created for making hard surface modelling easier. After learning the ropes a bit I decided to make a complete asset just using Fluent 2.0. I have to say it really helped to speed up the workflow and was super easy to grasp. The original concept for the scope I decided to model was created by Krzysztof Luzny, I just love his hard surface models and concepts, this isn't the first time I am using one of his concepts and it certainly won't be the last.
Check out his portfolio: https://www.artstation.com/corroded